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-2024 Updated 3d Showreel-

A medley of my projects since I work in the animation industry, so about 2002.

But I also directed some shorts. Check them out here.

And I do also illustration jobs. Check them here :)

Resume

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"Rufus" for Next Frames : Character Td And Pipeline Creator

- Animated feature movie 
- at NextFrames
- 2021/22

I was Character TD and I created (With a collegue) FLUX, a pipeline tool for Blender (source , page )

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"Puppet Soul" rig tool provider
"Richard the stork 2"

- Animated feature movie 
- at Walking the Dog
- 2021/22

I provide my rigging tool "Puppet Soul" as main rig tool for the production. Chek it out : www.puppetsoul.com

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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CG Generalist
"Yuku et la fleur d'himalaya"

- Animated feature movie from Rémi Durin & Arnaud Demuynck
- at l'enclume animation
- 2020

I was charged of prototyping, with Paul Jadoul, the techncical way to acheive the result, then managing worflow. All with Blender!

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character and props Rigger
"Ninja Express"

- TV serie
- at Creative Conspiracy
- 2019

I was first charged of character and props rigging for the TV serie

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Technical director, then CG Supervisor
"Another day of life"

- Animated feature movie from  Raul de la Fuente and Damian Nenow
- at Walking the Dog
- 2016

I was first charged of prototyping the techncical way to acheive the result, then managing worflow and team!

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Technical Director, Character Rigging Supervisor. 
"Richard the Stork"

- Animated feature movie from Toby Genkel 
- at Walking the Dog
- 2015

I was in charge of prototyping and create puppets rig, then managing the rigging team. 

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Rigging a realistic Bird
"Le tout nouveau testament"

- Live action feature movie from Jaco Van Dormael
- at Digital Graphics
- 2014

I rigged the photorealistic bird in this fantastic movi

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character rigging, and swiss knife. 
"Papa et maman" + "Le grimoire d'arkandias"

- Live action feature movies from Martin Bourboulon / Alexandre Castagnetti and Julien Simonet
- at Ufx / Umedia
- 2014

I was charged of realising rigging and different solving problem tasks.

Check the trailer here and here.

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character rigging, then Technical solver
"La mécanique du coeur" ("The Boy with the Cuckoo-Clock Heart")

- Animated feature movie from Mathias Malzieu
- at Walking the dog
- 2013

In the rigging team. Then I was charged of be a swiss knife!

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Technical Director
"Foot2rue"

- Animated TV serie from Philippe Alessandri, Marc Beretta, Monica Rattazzi, Giorgio Welter
- at Téléimage
- 2012

In the rigging team. Then I was charged of be a swiss knife!

Check one episode here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Rigger
"Dip'n Dance

- for the Short Movie from Hugo Cierzniak 
- at Delapost Paris
- 2012

I rig the character.

Check the short here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Technical Director
Commercials...

- at Delapost Paris
- 2012

In the rigging team. Then I was charged of be a swiss knife!

I rig this cat for instance

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Technical Director, Character rigging supervisor
"Wendy"

- Animated TV serie
- at Lumine Jakarta, Indonésia
- 2011

I was in charge of prototyping and create puppets rig, then managing the rigging team. 

Unfortunately, the project was abandonned! Then no trailer...

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Technical Director, Character rigging supervisor
"Tom&Jerry 3d"

- Animated TV serie
- at Sparx* Vietnam for Warner Bros. 
- 2010

I was in charge of prototyping and create puppets rig, then managing the rigging team. 

Check the trailer here (soon, it's not online!)

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character rigging
"Wakfu"

- Animated TV serie
- at Ankama Paris
- 2009

Rigging characters for the TV serie.

Check the trailer here

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character Animation
Commercials

- at Mikros
- 2009

Character Animation for Commercials

Check one of the commercial here 

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Character Builder teacher at 'Les gobelins'

- Teaching is fun!
- at Les Gobelins Paris
- From 2005 to 2009, from 1 to 5 months a year.

I teached student how to build characters and supervise student shorts. 

Check one of the short of the student I helped here

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Layout, Previz.
"Tarzan"

- Live action feature movie from Christophe Gans
- at La petite reine
- 2008

I realize the previz for some action scene of Tarzon, from Christophe Gans. 

Unfortunately, the project was abandonned! Then no trailer...

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Character Technical Director, Facial Reasearch and Dev.
"Heavy Rain"

- Video Game
- at Quantic dream
- 2008

I developped the rigging system for the facial animation, from mocap to over-animation layer. 

Check the trailer here

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Character Rigging and animation
"Samsung"

- Commercial
- at Mikros
- 2007

animation and Rigging characters

I don't have the right to give the link :/

Puppet Soul, my rig/animation/ and much more system was intensivly used in this production! Check the awesomeness here :)

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Character animation
"The missing Lynx"

- Animated feature movie from Raul Garcia and Manuel Sicilia
- at Kandor Graphics, Granada, Spain
- 2007

animation characters

Check the trailer here

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Character Rigging and animation
Commercials

- at Chez Eddy
- 2006

Animation and Rigging characters

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Character Animation
"Potlach"

- Animated TV serie from Stéphane Bernasconi
- at Elipsanime
- 2005

Character Animation

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atmospheric FX
"Grand Odissey"

- Animated Event Movie from Guillaume Ivernel
- at Sparx* Paris
- 2004

I was in charge of creating FX like stars, smoke, etc...

Check the trailer here

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Character Animation
"Twice uppon a Christmas"

- DVD feature movie from Matthew O'Callaghan
- at Sparx* Paris for Walt Disney Company. 
- 2003

Character Animation

Check the trailer here

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Modeling, Layout
"Immortel"

- Animated Feature Movie from Enki Bilal. 
- at Duran Paris
- 2002

Modeling and Layout I said...

Check the trailer here

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Lighting and rendering
"Youri Networsky"

- Animated TV serie from Raul
- at Sparx* Paris
- 2002

Lighting and rendering I said...

Check the trailer here

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